/* Copyright 2017 IslandMan93 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H //**************** Definitions needed for quad function to work *********************// enum { SE_TAP_DANCE = 0 }; //Enums used to clearly convey the state of the tap dance enum { SINGLE_TAP = 1, SINGLE_HOLD = 2, DOUBLE_TAP = 3, DOUBLE_HOLD = 4, DOUBLE_SINGLE_TAP = 5 //send SINGLE_TAP twice - NOT DOUBLE_TAP // Add more enums here if you want for triple, quadruple, etc. }; typedef struct { bool is_press_action; int state; } tap; int cur_dance (qk_tap_dance_state_t *state) { if (state->count == 1) { //If count = 1, and it has been interrupted - it doesn't matter if it is pressed or not: Send SINGLE_TAP if (state->interrupted || state->pressed==0) return SINGLE_TAP; else return SINGLE_HOLD; } //If count = 2, and it has been interrupted - assume that user is trying to type the letter associated //with single tap. In example below, that means to send `xx` instead of `Escape`. else if (state->count == 2) { if (state->interrupted) return DOUBLE_SINGLE_TAP; else if (state->pressed) return DOUBLE_HOLD; else return DOUBLE_TAP; } else return 6; //magic number. At some point this method will expand to work for more presses } //**************** Definitions needed for quad function to work *********************// // Backspace Shift TD //instanalize an instance of 'tap' for the 'x' tap dance. static tap se_tap_state = { .is_press_action = true, .state = 0 }; void se_finished (qk_tap_dance_state_t *state, void *user_data) { se_tap_state.state = cur_dance(state); switch (se_tap_state.state) { case SINGLE_TAP: register_code(KC_SPC); break; case SINGLE_HOLD: register_code(KC_ENT); break; default: register_code(KC_SPC); unregister_code(KC_SPC); register_code(KC_SPC); //Last case is for fast typing. Assuming your key is `f`: //For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`. //In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms. } } void se_reset (qk_tap_dance_state_t *state, void *user_data) { switch (se_tap_state.state) { case SINGLE_TAP: unregister_code(KC_SPC); break; case SINGLE_HOLD: unregister_code(KC_ENT); break; default: unregister_code(KC_SPC); } se_tap_state.state = 0; } qk_tap_dance_action_t tap_dance_actions[] = { [SE_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, se_finished, se_reset) }; // KEYMAP #define _QWERTY 0 #define _LOWER 1 enum custom_keycodes { PAREN_MACRO = SAFE_RANGE, ARROW_MACRO, PSELF_MACRO }; // Macros #define KC_PMAC PAREN_MACRO #define KC_AMAC ARROW_MACRO // Holds for layer #define KC_DEL1 LT(_LOWER, KC_DEL) #define KC_TAB1 LT(_LOWER, KC_TAB) // Space on tap, enter on hold. #define KC_SPNT TD(SE_TAP_DANCE) #define KC_BSHT SFT_T(KC_BSPC) // Jumps the cursor a word right or left #define KC_WRDRT LCTL(KC_RIGHT) #define KC_WRDLT LCTL(KC_LEFT) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QWERTY] = LAYOUT( KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MUTE, KC_MPLY, KC_6, KC_7, KC_8, KC_9, KC_0, KC_PSCR, KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_VOLD, KC_VOLU, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_CAPS, KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_PGDN, KC_PGUP, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_BSLS, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_WRDLT, KC_WRDRT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT, KC_LCTL, KC_LGUI, KC_APP, KC_LALT, KC_HOME, KC_SPNT, KC_DEL1, KC_BSHT, KC_ENT, KC_TAB1, KC_BSHT, KC_END, KC_DOWN, KC_UP, KC_LEFT, KC_RIGHT ), [_LOWER] = LAYOUT( _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, _______, _______, KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, _______, _______, _______, _______, _______, KC_LBRC, KC_LPRN, KC_UNDS, KC_LCBR, _______, _______, KC_RCBR, KC_EQL, KC_RPRN, KC_RBRC, KC_COLN, _______, _______, _______, _______, KC_PMAC, KC_MINS, KC_AMAC, _______, _______, _______, KC_PLUS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ) }; bool process_record_user(uint16_t keycode, keyrecord_t *record) { if (record->event.pressed) { switch(keycode) { case PAREN_MACRO: SEND_STRING("()"); return false; break; case ARROW_MACRO: SEND_STRING("->"); return false; break; } } return true; };