#include QMK_KEYBOARD_H enum layer_names { _QWERTY, _LOWER, _RAISE, _ADJUST, }; enum custom_keycodes { LOWER = SAFE_RANGE, RAISE, ADJUST, GUSR, HGRP, CHUS, }; #define KC_ KC_TRNS #define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen #define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen #define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen #define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen #define KC_ESCC MT(MOD_LCTL, KC_ESC) #define KC_LOWR LOWER #define KC_RASE RAISE #define KC_RST RESET #define KC_BL_S BL_STEP // Left and right shift as mot-tap square braces #define KC_LSBR MT(MOD_LSFT, KC_LBRC) #define KC_RSBR MT(MOD_RSFT, KC_RBRC) // mod-tap shift/minus #define KC_SMIN MT(MOD_LSFT, KC_MINS) // Tap-toggle layers #define KC_TT_L TT(1) #define KC_TT_R TT(2) #define KC_RGBM RGB_MOD #define KC_RGBT RGB_TOG #define KC_SLOK LGUI(LCTL(KC_Q)) // mojave lock screen #define KC_GUSR GUSR // "gam info user" macro #define KC_HGRP HGRP // "history | grep" macro #define KC_CHUS CHUS // "thisisunsafe" chrome browser macro const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QWERTY] = LAYOUT_kc( //,----+----+----+----+----+----. ,----+----+----+----+----+----. GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC, //|----+----+----+----+----+----| |----+----+----+----+----+----| TAB , Q , W , E , R , T , Y , U , I , O , P ,BSLS, //|----+----+----+----+----+----| |----+----+----+----+----+----| ESC , A , S , D , F , G , H , J , K , L ,SCLN,QUOT, //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----| LSBR, Z , X , C , V , B ,TT_L, TT_R, N , M ,COMM,DOT ,SLSH,RSBR, //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----' LCTL,SMIN,LGUI, ENT ,SPC ,LALT // `----+----+----' `----+----+----' ), [_LOWER] = LAYOUT_kc( //,----+----+----+----+----+----. ,----+----+----+----+----+----. TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,MINS,EQL , , //|----+----+----+----+----+----| |----+----+----+----+----+----| ,SLOK, , UP , ,RGBT, P7 , P8 , P9 , E , F ,LPRN, //|----+----+----+----+----+----| |----+----+----+----+----+----| DEL , ,LEFT,DOWN,RGHT,GUSR, P4 , P5 , P6 , C , D ,RPRN, //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----| BL_S, , , ,HGRP,CHUS, , , P1 , P2 , P3 , A , B , , //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----' , , , DOT , P0 ,COLN // `----+----+----' `----+----+----' ), [_RAISE] = LAYOUT_kc( //,----+----+----+----+----+----. ,----+----+----+----+----+----. F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 , //|----+----+----+----+----+----| |----+----+----+----+----+----| ,RGBT,RGBM, , , , ,AMPR,MUTE, , , , //|----+----+----+----+----+----| |----+----+----+----+----+----| ,CAPW,CPYW,CAPP,CPYP,PGUP, EQL ,HOME,VOLU,MRWD,MFFD, , //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----| , , , , ,PGDN, , ,PLUS,END ,VOLD,MPLY,MSTP, , //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----' , , , , , // `----+----+----' `----+----+----' ), [_ADJUST] = LAYOUT( //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| RESET , DEBUG , RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------| _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------' _______, _______, _______, _______, _______, _______ // `--------+--------+--------' `--------+--------+--------' ) }; #ifdef AUDIO_ENABLE float tone_qwerty[][2] = SONG(QWERTY_SOUND); #endif bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case LOWER: if (record->event.pressed) { layer_on(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; case RAISE: if (record->event.pressed) { layer_on(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; case ADJUST: if (record->event.pressed) { layer_on(_ADJUST); } else { layer_off(_ADJUST); } return false; break; case GUSR: if (record->event.pressed) { SEND_STRING("gam info user "); } break; case HGRP: if (record->event.pressed) { SEND_STRING("history|grep "); } break; case CHUS: if (record->event.pressed) { SEND_STRING("thisisunsafe"); } break; } return true; }