qmk-firmware/keyboards/wilba_tech/rama_works_m6_a/keymaps/krusli
Wilba bffbb4b42d Refactoring wilba.tech PCBs, updating Rama Works U80-A (#6272)
* Added WT65-B, WT75-B, minor fixes

* Update keyboards/wilba_tech/wt65_b/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/wilba_tech/wt65_b/readme.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/wilba_tech/wt75_b/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Change DEBOUNCING_DELAY to DEBOUNCE

* Change DEBOUNCING_DELAY to DEBOUNCE

* Move Zeal60/Zeal65 files to keyboards/wilba_tech

* Change DEBOUNCING_DELAY to DEBOUNCE

* Refactoring zeal60 code to wilba_tech

* Moved Rama Works PCBs to wilba_tech

* Rename Rama Works files

* Cleanup info.json

* Cleanup readme.md

* Cleanup USB device strings

* U80-A RGB matrix, IS31FL3731 driver changes

* Fixed #include from keyboards/zeal60
2019-07-21 07:46:22 -04:00
..
README.md Refactoring wilba.tech PCBs, updating Rama Works U80-A (#6272) 2019-07-21 07:46:22 -04:00
keymap.c Refactoring wilba.tech PCBs, updating Rama Works U80-A (#6272) 2019-07-21 07:46:22 -04:00

README.md

krusli's RAMA M6-A Layout

Personal keymap for the RAMA M6-A.

Keymap was from my own port for the M6-A before official support was added, thus the backlighting code is not ported yet from the official default keymap.

Top-right button acts as a "toggle between layers" button. Layer 0 -> Layer 1 -> Layer 2 -> Layer 0 -> ...

  • Layer 0: Git and Discord shortcuts
  • Layer 1: Media playback and volume controls
  • Layer 2: Osu! gamepad layer

Helpful alternative keymaps (WIP)

Arrow cluster

Use karabiner-elements on macOS so that the state of the modifiers (shift, caps lock) are synchronised between keyboards (for shift + arrow key text selection, for example). It's also a handy tool for customising keyboard behaviour on a Mac.

On Windows/Linux modifier state should be shared between all keyboards by default.

Installation: install homebrew and run brew install Caskroom/cask/karabiner-elements.

LAYOUT(
  KC_ESC,   KC_UP,   TO(_LAYER0),
  KC_LEFT,  KC_DOWN, KC_RIGHT
)