qmk-firmware/keyboards/facew
Ryan 14079ce698
V-USB: Use structs for USB descriptors (#8572)
* V-USB: Use structs for USB descriptors

* Update usbconfigs

* cformat pass
2020-03-28 13:02:25 +11:00
..
keymaps/default [Keyboard] Refactor FaceW for new BMC changes (#5575) 2019-04-07 07:30:40 -07:00
config.h V-USB: Use manufacturer and product strings from config.h (#7797) 2020-03-26 13:11:32 +00:00
facew.c Fix LED configuration for PS2AVRGB boards (#7989) 2020-01-23 19:24:10 -08:00
facew.h [Keyboard] Refactor FaceW for new BMC changes (#5575) 2019-04-07 07:30:40 -07:00
info.json [Keyboard] Add ISO backslash key position to facew matrix and keymap files (#5190) 2019-03-10 20:09:56 -07:00
readme.md [Keyboard] Update ATmega32A readme files to match template (#7462) 2019-11-23 20:42:20 -08:00
rules.mk Remove custom backlight code for PS2AVRGB boards (#7775) 2020-01-18 23:00:32 -08:00
usbconfig.h V-USB: Use structs for USB descriptors (#8572) 2020-03-28 13:02:25 +11:00

readme.md

FaceW

A 60% no frills keyboard.

The FaceW is a special run of the WKL B.Face sourced from Sprit that doesn't have underglow RGB LEDs but does have in switch LEDs. Also unlike the B.Face, it is based on ps2avru instead of ps2avrGB. It is designed and manufactured in Korea.

Make example for this keyboard (after setting up your build environment):

make facew:default

Flashing example for this keyboard (after setting up the bootloadHID flashing environment)

make facew:default:flash

Reset Key: Hold down the key located at K01, commonly programmed as q while plugging in the keyboard.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.