eccfb8d55e
* Refactor: create matrix macro * Readme changes * Configurator support
35 lines
992 B
C
35 lines
992 B
C
#ifndef SIXKEYBOARD_H
|
|
#define SIXKEYBOARD_H
|
|
|
|
#include "quantum.h"
|
|
|
|
// This macro is an example of using a non-standard row-column matrix. The
|
|
// keyboard in question had 11 rows and 8 columns, but the rows were not all
|
|
// horizontal, and the columns were not all vertical. For example, row 2
|
|
// contained "Print Screen", "N", "M", ",", ".", "/", "Right Shift", and
|
|
// "Left Alt". Column 0 contained "F6", "7", "O", "'", "Q", "D", "B",
|
|
// "Left Alt", "Up Arrow", and "Down Arrow".
|
|
//
|
|
// The macro makes programming the keys easier and in a more straight-forward
|
|
// manner because it realigns the keys into a 6x15 sensible keyboard layout
|
|
// instead of the obtuse 11x8 matrix.
|
|
|
|
|
|
/*
|
|
* ┌───┬───┬───┐
|
|
* │ A │ B │ C │
|
|
* ├───┼───┼───┤
|
|
* │ D │ E │ F │
|
|
* └───┴───┴───┘
|
|
*/
|
|
#define LAYOUT( \
|
|
k00, k01, k02, \
|
|
k10, k11, k12 \
|
|
) { \
|
|
{ k00, k01, k02 }, \
|
|
{ k10, k11, k12 } \
|
|
}
|
|
|
|
|
|
#endif
|