qmk-firmware/keyboards/ymd96
fauxpark f5209aa4e9 Remove custom backlight code for PS2AVRGB boards (#7775)
* Remove custom backlight code for PS2AVRGB boards

* Remove custom driver setting

* BACKLIGHT_BREATHING goes in config.h, not here

* Don't need to include backlight.c again here either

* Turn on backlight for Canoe

* Disable console on a few boards due to oversize
2020-01-18 23:00:32 -08:00
..
keymaps
config.h Remove custom backlight code for PS2AVRGB boards (#7775) 2020-01-18 23:00:32 -08:00
info.json
readme.md [Keyboard] Update ATmega32A readme files to match template (#7462) 2019-11-23 20:42:20 -08:00
rules.mk Remove custom backlight code for PS2AVRGB boards (#7775) 2020-01-18 23:00:32 -08:00
usbconfig.h Set device version from config.h for V-USB boards (#7316) 2019-11-15 10:21:53 +11:00
ymd96.c Remove custom backlight code for PS2AVRGB boards (#7775) 2020-01-18 23:00:32 -08:00
ymd96.h Remove custom matrix from PS2AVRGB boards (#7396) 2020-01-02 17:45:41 +11:00

YMD96

A 96-keyboard which supports both ANSI and ISO along with many different layout combinations, and RGB underglow.

  • Keyboard maintainer: Andrew
  • Hardware Supported: YMD96 with the ATmega32a chip.
  • Hardware Availability: The GB was run June 2017, in this thread. The vendor has stated that they plan on selling more rounds.

Make example for this keyboard (after setting up your build environment):

make ymd96:default

Flashing example for this keyboard (after setting up the bootloadHID flashing environment)

make ymd96:default:flash

Reset Key: Hold down the key commonly programmed as L_Ctrl while plugging in the keyboard.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.