qmk-firmware/users/bbaserdem
Batuhan Baserdem 8eaf23ae81 User space fixed (#3095)
* Put in my keymaps

* Fixed all but weird lets split issue

* Organized and tried to trobleshoot lets split

* Organized and tried to trobleshoot lets split

* Added bbaserdem keymaps

* Added bbaserdem keymaps

* Fixed stuff

* FIxed a filename error
2018-05-31 18:55:45 -07:00
..
README.md User space fixed (#3095) 2018-05-31 18:55:45 -07:00
bbaserdem.c
bbaserdem.h
rules.mk User space fixed (#3095) 2018-05-31 18:55:45 -07:00

README.md

Overview

I have mostly ortholinear keyboards, which share a lot of functions. For this purpose, I collected them here.

I have the following keymaps:

  • Gherkin (Does not use the user space)
  • Let's Split
  • Let's Split It Up
  • Planck

Layout

I use DVORAK with an unorthodox Turkish layout. If you wanna grab my code, andused a previous layout with a persistent base layer change, change it to layer 0 before proceeding.

Layers

  • Dvorak: Base layer,withdvorak layout.
  • Alternative: Has alternate characters.
  • Game: Toggled from Function, comfortable for gaming use.
  • Numeric: Has numericals and symbols. Can be locked.
  • Function: Layer has media and function keys.
  • Mouse: Manipulates mouse. Can be locked.
  • Music Allows playing sounds like a keyboard.

Functionality

  • RGB Backlight: With layer indication, and ability to change base layer lighting mode.
  • Secrets: By placing a secrets.h, and not tracking it, you can store passwords etc.
  • Mouse: Mouse emulation, complete with diagonal keys.
  • Turkish: An AltGr-like overlay that allows some non-common letters, in unicode.

I suggest checking out how I enabled shifting for Turkish layer, how I planned out RGB lighting, and my mouse implementation; they might offer some insight into fringe user cases.

Issues

All features are too big for the 32kB bootloader. Offenders are audio and rgb lights; it comes down to one or the other. ~The Proton board, and rev 6 should fix that.~

Credits

I have previously written my keymap by myself before, but I rewrote it here, heavily inspired by @drashna's user folder.