qmk-firmware/users/spidey3/spidey3.c

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[Keymap] Add spidey3 keymap for 75_ansi, and a spidey3 userspace (#8470) * First cut at Josh Diamond's KBD75 customizations. Includes: * My unique keymap with ChromeOS specific keys * Use RGB underglow to indicate Caps Lock * Some unicode bindings * Some changes to make debugging easier * Updated spidey3 to be applicable to all 75_ansi boards * Sadly, ChromeOS doesn't pay attention to most consumer codes * Add mac layer; fix flakeyness in CAPS_LOCK underglow. * Make layers.json match the keymap (to the extent possible) * Major cleanup; fix broken debug persistence * Cleanup some whitespace issues * Fix incorrect log message. * Rework layer indication to user RGBLIGHT_LAYERS * Update layouts/community/75_ansi/spidey3/keymap.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Rename users/spidey3/rgblight.c to layer_rgb.c per suggestion * Refactor to use set_single_persistant_default_layer(). * Use dprint/f to make logging more elegant. * Update users/spidey3/config.h Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update users/spidey3/config.h Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update layouts/community/75_ansi/spidey3/rules.mk Co-Authored-By: Ryan <fauxpark@gmail.com> * Update users/spidey3/spidey3.c Co-Authored-By: Ryan <fauxpark@gmail.com> * Update users/spidey3/layer_rgb.c Co-Authored-By: Ryan <fauxpark@gmail.com> * Update users/spidey3/init.c Co-Authored-By: Ryan <fauxpark@gmail.com> * Changes from code review Co-authored-by: Joshua Diamond <jdiamond@Deep-Thought.local> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
2020-03-23 04:11:41 +00:00
#include QMK_KEYBOARD_H
#include "spidey3.h"
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// If console is enabled, it will print the matrix position and status of each key pressed
// dprintf("KL: kc: %u, col: %u, row: %u, pressed: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed);
if (record->event.pressed) {
switch (keycode) {
#ifndef NO_DEBUG
// Re-implement this here, but fix the persistence!
case DEBUG:
debug_enable ^= 1;
if (debug_enable) {
print("DEBUG: enabled.\n");
} else {
print("DEBUG: disabled.\n");
}
eeconfig_update_debug(debug_config.raw);
#endif
return false;
case SPI_LNX:
dprint("SPIDEY3: SPI_LNX\n");
set_single_persistent_default_layer(_BASE);
layer_off(_OSX);
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE)
set_unicode_input_mode(UC_LNX);
#endif
return false;
case SPI_OSX:
dprint("SPIDEY3: SPI_OSX\n");
set_single_persistent_default_layer(_OSX);
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE)
set_unicode_input_mode(UC_OSX);
#endif
return false;
case SPI_WIN:
dprint("SPIDEY3: SPI_WIN\n");
set_single_persistent_default_layer(_BASE);
layer_off(_OSX);
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE)
set_unicode_input_mode(UC_WINC);
#endif
return false;
}
}
#ifdef RGBLIGHT_ENABLE
bool res = process_record_user_rgb(keycode, record);
if (!res) return false;
#endif
return true;
}
layer_state_t default_layer_state_set_user(layer_state_t state) {
#ifdef RGBLIGHT_ENABLE
return default_layer_state_set_user_rgb(state);
#else
return state;
#endif
}
layer_state_t layer_state_set_user(layer_state_t state) {
#ifdef RGBLIGHT_ENABLE
return layer_state_set_user_rgb(state);
#else
return state;
#endif
}
bool led_update_user(led_t led_state) {
#ifdef RGBLIGHT_ENABLE
return led_update_user_rgb(led_state);
#else
return true;
#endif
}