new keymap for projectkb alice (#6491)

* new keymap for projectkb alice

* update documentation for resetting PCB

* actually need a grave key more than a tilde

* move DFU_ARGS to top level

* cleanup unused keycodes and others

* align with typical ergo layouts.  move enter and keep function layer reachable
This commit is contained in:
Sid Carter 2019-08-06 11:33:56 -04:00 committed by MechMerlin
parent 209b6baaa8
commit cacfaedb81
3 changed files with 52 additions and 1 deletions

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@ -0,0 +1,43 @@
/*
Copyright 2019 Khader Syed
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_names {
_QWERTY,
_FNM
};
#define FNM MO(_FNM)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_default(
KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_DEL, KC_BSPC,
KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_PGDN, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RALT,
KC_LCTL, KC_LALT, KC_ENT, KC_LCMD, KC_SPC, FNM, KC_RCTL
),
[_FNM] = LAYOUT_default(
RGB_TOG, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL,
RGB_MOD, _______, _______, _______, _______, _______, _______, RGB_SAI, RGB_HUI, RGB_VAI, RGB_SAD, RGB_HUD, RGB_VAD, _______, _______,
RGB_RMOD, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______,
_______, BL_INC, BL_DEC, BL_TOGG, BL_BRTG, _______, _______, _______, _______, _______, _______, _______, _______, _______,
RESET, _______, _______, _______, _______, _______, _______
)
};

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@ -9,4 +9,11 @@ Make example for this keyboard (after setting up your build environment):
make projectkb/alice:default
If you are flashing this keyboard/pcb for the first time:
* Set the dip switch on the reverse of the PCB to 1
* Hit the reset button and then do
* make projectkb/alice:default:dfu-util
* After flashing the keyboard successfully, you can reset the dip switch back to 0
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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@ -54,3 +54,4 @@ RGBLIGHT_ENABLE = yes
# RAW_ENABLE = yes
# DYNAMIC_KEYMAP_ENABLE = yes
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave